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SHA1 Hash:e319e8e870b1bba78aec44bd732b5e8daf84a8ad
Date: 2007-08-25 03:30:15
User: drh
Comment:Improvements to timeline formatting. Added the "concepts.html" document.
Timelines: ancestors | descendants | both | trunk
Other Links: files | ZIP archive | manifest

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Added art/concept1.dia version [84f4b61b5f]

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Modified src/timeline.c from [4792000fa7] to [f946387177].

@@ -111,12 +111,12 @@
   style_header("Timeline");
   if( !g.okHistory &&
       db_exists("SELECT 1 FROM user"
                 " WHERE login='anonymous'"
                 "   AND cap LIKE '%%h%%'") ){
-    @ <p><b>Note:</b> You will be able to see much more timeline
-    @ information if <a href="%s(g.zBaseURL)/login">login</a>.</p>
+    @ <p><b>Note:</b> You will be able to access <u>much</u> more
+    @ historical information if <a href="%s(g.zBaseURL)/login">login</a>.</p>
   }
   zSQL = mprintf(
     "SELECT uuid, datetime(event.mtime,'localtime'), comment, user"
     "  FROM event, blob"
     " WHERE event.type='ci' AND blob.rid=event.objid"

Added www/concept1.gif version [6bb98f69a2]

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Added www/concepts.html version [c70816f44a]

@@ -1,1 +1,340 @@
+<html>
+<head>
+<title>Fossil Concepts</title>
+</head>
+<body bgcolor="white">
+<h1 align="center">
+Fossil Concepts
+</h1>
+
+<h2>1.0 Introduction</h2>
+<p>
+<a href="index.html">Fossil</a> is a
+<a href="http://en.wikipedia.org/wiki/Software_configuration_management">
+software configuration management</a> system.
+Fossil is software that is design to control and track the
+development of a software project and to record the history
+of the project.
+There are many such systems in use today.  Fossil strives to
+distinguish itself from the others by being extremely simple
+to setup and operate.</p>
+
+<p>This document is intended as a quick introduction to the concepts
+behind fossil.</p>
+
+<h2>2.0 Composition Of A Project</h2>
+<img src="concept1.gif" align="right" hspace="10">
+
+<p>A software project normally consists of a "source tree".
+A source tree is a hierarchy of files that are used to generate
+the end product.  The source tree changes over time as the
+software grows and expands and as features are added and bugs
+are fixed.  A snapshot of the source tree at any point in time
+is called a "version" or a "baseline" of the product.</p>
+
+<p>A "repository" is a database that contains copies of all historical
+versions or baselines for a project.  Baselines are normally stored in the
+repository in a highly space-efficient compressed format (delta encoding).
+But that is an implementation detail that you the user need not worry over.
+Think of the repository as a safe place where all your old baselines
+securely stored away and available for retrieval whenever you need
+them.</p>
+
+<p>A repository in fossil is a single file on your disk.  This file
+might be rather larger (dozens or hundreds of megabytes for a large
+or long running project) but it is nevertheless just a file.  You
+can move it around, rename it, write it out to a memory stick, or
+do anything else you normally do with files.</p>
+
+<p>Each source tree that is controlled by fossil is associated with
+a single repository on the local disk drive.  You can two or more
+source trees tied to a single repository if you want (though one
+tree per repository is the most common configuration.)  So a
+single repository can be associated with many source trees, but
+each source tree is associated with only one repository.</p>
+
+<p>Fossil source tree may not overlap.  A fossil source tree is identified
+by a file named "_FOSSIL_" in the root directory of the source tree.  Every
+file that is a sibling of _FOSSIL_ and every file in every subfolder is
+considered potentially a part of the source tree.  The _FOSSIL_ file
+contains (among other things) the pathname of the repository with which
+the source tree is associated.  On the other hand, the repository has
+no record of its source trees.  So you are free to delete a source tree
+or move it around without consequence.  But if you move or rename or
+delete a repository, then any source trees associated with that repository
+will no longer be able to locate their repository and will stop working.</p>
+
+<p>When multiple developers are working on the same project, each
+developer typically has his or her own local repository and an associated
+source tree in which to work.  Developers share their work by
+"syncing" the content of their local repositories either directly
+or through a central server.  Changes can "push" from the local
+repository into a remote repository.  Or changes can "pull" from a
+remote repository into a local repository.  Or one can do a "sync"
+which is shortcut for doing both a push and a pull at the same time.
+Fossil also has the concept of "cloning".  A "clone" is like a "pull"
+except that instead of beginning with an existing local repository,
+a clone begins with nothing and creates a new local repository that
+is a replicate of a remote repository.</p>
+
+<p>Communication between repositories is via HTTP.  Remote
+repositories are identified by URL.  You can also point a webbrowser
+at a repository and get human-readable status, history, and tracking
+information about the project.</p>
+
+<h3>2.1 Identification Of Artifacts</h3>
+
+<p>A particular version of a particular file is called an "artifact".
+Each artifact has a universally unique name which is the
+<a href="http://en.wikipedia.org/wiki/SHA">SHA1</a> hash of the content
+of that file expressed as 40 characters of lower-case hexadecimal.  Such
+such has is referred to as the Universally Unique Identifier or UUID
+for the artifact.  The SHA1 algorithm is created with the purpose of
+provide a highly forgery-resistent identifier for a file.  Given any
+file it is simple to find the UUID for that file.  But given a
+UUID it is computationally intractable to generate a file that will
+generate that UUID.</p>
+
+
+<p>UUIDs look something like this:</p>
+
+<blockquote><b>
+6089f0b563a9db0a6d90682fe47fd7161ff867c8<br>
+59712614a1b3ccfd84078a37fa5b606e28434326<br>
+19dbf73078be9779edd6a0156195e610f81c94f9<br>
+b4104959a67175f02d6b415480be22a239f1f077<br>
+997c9d6ae03ad114b2b57f04e9eeef17dcb82788
+</b></blockquote>
+
+<p>When referring to an artifact using fossil, you can use a unique
+prefix of the UUID that is four characters or longer.  This saves
+a lot of typing.  When displaying UUIDs, fossil will usually only
+show the first 10 digits since that is normally enough to uniquely
+identify a file.</p>
+
+<p>Changing (or adding or removing) a single byte in a file results
+in a completely different UUID.  And since the UUID is the name of
+the artifact, making any change to a file results in a new artifact.
+In this way, artifacts are immutable.</p>
+
+<p>A repository is really just an unordered collection of
+artifacts.  New artifacts can be added to the repository, but
+existing artifacts can never be removed.  Fossil is designed in
+such a way that it can be handed a set of artifacts in any
+order and it can figure out the relationship between those
+artifacts and reconstruct the complete development history of
+a software project.</p>
+
+<h3>2.2 Manifests</h3>
+
+<p>At the root of a source tree is a special file called the
+"manifest".  The manifest is a listing of all other files in
+that source tree.  The manifest contains the (complete) UUID
+of the file and the name of the file as it appears on disk,
+and thus serves as a mapping from UUID to disk name.  The UUID
+of the manifest is the UUID that identifies a baseline.  When
+you look at a "timeline" of changes in fossil, the UUID associated
+with each check-in or commit is really just the UUID of the
+manifest for that baseline.</p>
+
+<p>Fossil automatically generates a manifest whenever you "commit"
+a new baseline.  So this is not something that you, the developer,
+need to worry with.  The format of a manifest is intentially
+designed to be simple to parse, however, so that if
+you want to read and interpret a manifest, either by hand or
+with a script, that is easy to do.</p>
+
+<p>In addition to identifying all files in the baseline, a
+manifest also contains a check-in comment, the date and time
+when the baseline was established, who created the baseline,
+and links to other baselines from which the current baseline
+is derived.  There is also a couple of checksums used to verify
+the integrity of the baseline.  And the whole manifest might
+be PGP clearsigned.</p>
+
+<h3>2.3 Key concepts</h3>
+
+<ul>
+<li>A <b>baseline</b> or <b>version</b> is a set of files arranged
+    in a hierarchy.</li>
+<li>A <b>repository</b> keeps a record of historical baselines.</li>
+<li>Repositories share their changes using <b>push</b>, <b>pull</b>,
+    <b>sync</b>, and <b>clone</b>.</li>
+<li>A particular version of a particular file is an <b>artifact</b>
+    that is identified by a <b>UUID</b>.</li>
+<li>Artifacts tracked by fossil are inheriently immutable.</li>
+<li>Fossil automatically generates a <b>manifest</b> file that identifies
+    every artifact in a baseline.</li>
+<li>The UUID of the manifest is the UUID of the baseline.</li>
+</ul>
+
+<h2>3.0 Fossil - The Program</h2>
+
+<p>Fossil is software.  The implementation of fossil is in the form
+of a single executable name "fossil".  To install fossil on your system,
+all you have to do is obtain a copy of this one executable file (either
+by downloading a precompiled version or compiling it yourself) and then
+putting that file somewhere on your PATH.</p>
+
+<p>Fossil is completely self-contained.  It is not necessary to
+install any other software in order to use fossil.  You do <u>not</u> need
+CVS, gzip, diff, rsync, Python, Perl, Tcl, Java, apache, PostgreSQL, MySQL,
+SQLite, Tcl, patch, or any similar software on your system in order to use
+fossil effectively.  You will want to have some kind of text editor
+for entering check-in comments.  Fossil will use whatever text editor
+is identified by your VISUAL environment variable.  Fossil will also
+use GPG to clearsign your manifests if you happen to have it installed,
+but fossil will skip that step if you do not have GPG so it is not
+essential.</p>
+
+<p>To uninstall fossil, simply delete the executable.</p>
+
+<p>To upgrade an older version of fossil to a newer version, just
+replace the old executable with the new one.  You might need to
+run a one-time command to restructure your repositories after
+an upgrade.  Check the instructions that come with the upgrade
+for details.</p>
+
+<p>To use fossil, simply type the name of executable in your
+shell, followed by one of the various built-in commands and
+arguments appropriate for that command.  For example:</p>
+
+<blockquote><b>
+fossil help
+</b></blockquote>
+
+<p>In the next section, when we say things like "use the <b>help</b>
+command" we mean to use the command name "help" as the first
+token after the name of the fossil executable, as shown above.</p>
+
+<h2>4.0 Workflow</h2>
+
+<img src="concept2.gif" align="right" hspace="10">
+<ol>
+<li><p>
+Establish a local repository using either the <b>new</b> command
+to start a new project, or the <b>clone</b> command to make a clone
+of a repository for an existing project.
+</p></li>
+
+<li><p>
+Establish one or more source trees by changing your working directory
+to where you want the root of the source tree to be, then issuing
+the <b>open</b> command with the name of the repository file as its
+argument.
+</p></li>
+
+<li><p>
+Use the <b>update</b> command followed by a UUID to cause your
+source tree to change to the baseline identified by that UUID.
+The <b>timeline</b> or <b>leaves</b> commands might help you to
+identify an appropriate baseline.
+</p></li>
+
+<li><p>
+Edit the code.  Add new files to the source tree using the <b>add</b>
+command.  Omit files from future baselines using the <b>rm</b> command.
+(Even when you remove files from future baselines, those files continue
+to exist in historical baselines.)  Test your changes.
+</p></li>
+
+<li><p>
+Create a new baseline using the <b>commit</b> command.  You will be prompted
+for a check-in comment and also for your GPG key if you have GPG installed.
+The commit copies the edits you have made in your local source
+tree into your local repository.
+</p></li>
+
+<li><p>
+Share your changes with others using the <b>push</b> command.
+Push causes the edits you committed into your local repository to be
+pushed out into other repositories.
+</p></li>
+
+<li><p>
+When your coworkers make their own changes, you can pull those changes
+into your local repository using the <b>pull</b> command.   Note that
+the pull command only pulls the changes into your local repository,
+not into your local source tree.
+</p></li>
+
+<li><p>
+After the changes of others are in your local repository, you
+can move them into your local source tree using <b>update</b>.  If
+you have made parallel
+changes, you can merge your changes together with your coworkers changes
+by do an <b>update</b> to your latest baseline, then doing a
+<b>merge</b> with your coworkers latest baseline.  After your
+verify that the merged code is still functional, you can <b>commit</b>
+a new baseline that contains both yours and your coworkers changes
+and then push the new baseline back to your coworker.
+</p></li>
+
+<li><p>
+Repeat all of the above until you have generated great software.
+</p></li>
+</ol>
+
+<h2>5.0 Setting Up A Fossil Server</h2>
+
+<p>With other configuration management software, setting up a server is
+a lot of work and normally takes time, patience, and a lot of system
+knowledge.  Fossil is designed to avoid this frustration.  Setting up
+a server with fossil is ridiculously easy.  You have three options:</p>
+
+<ol>
+<li><p><b>Setting up a stand-alone server</b></p>
+
+<p>From within your source tree just use the <b>server</b> command and
+fossil will start listening for incoming requests on TCP port 8080.
+You can point your webbrowser at <a href="http://localhost:8080/">
+http://localhost:8080/</a> and begin exploring.  Or your coworkers
+can do pushes or pulls against your server.  Use the <b>--port</b>
+option to the server command to specify a different TCP port.  If
+you do not have a local source tree, use the <b>-R</b> command-line
+option to specify the repository file.</p>
+
+<p>A stand-alone server is a great way to set of transient connections
+between coworkers for doing quick pushes or pulls.  But you can also
+set up a permanent stand-alone server if you prefer.  Just make
+arrangements for fossil to be launched with appropriate arguments
+after every reboot.</p>
+</li>
+
+<li><p><b>Setting up a CGI server</b></p>
+
+<p>If you have a webserver running on your machine already, you can
+set up fossil to be run from CGI.  Simply create an executable script
+that looks something like this:</p>
+
+<blockquote><pre>
+#!/usr/local/bin/fossil
+repository: /home/me/bigproject.fossil
+</pre></blockquote>
+
+<p>Edit this script to use whatever pathnames are appropriate for
+your project.  Then point your webbrowser at the script and off you
+go.</p></li>
+
+<li><p><b>Setting up an inetd server</b></p>
+
+<p>If you have inetd or xinetd running on your system, you can set
+those services up to launch fossil to deal with inbound TCP/IP connections
+on whatever port you want.  Set up inetd or xinetd to launch fossil
+like this:</p>
+
+<blockquote><pre>
+/usr/local/bin/fossil http /home/me/bigproject.fossil
+</pre></blockquote>
 
+<p>As before, change the filenames to whatever is appropriate for
+your system.  You can have fossil run as any user that has write
+permission on the repository and on the directory that contains the
+repository.  But it is safer to run fossil as root.  When fossil
+sees that it is running as root, it automatically puts itself into
+a <a href="http://en.wikipedia.org/wiki/Chroot">chroot jail</a> and
+drops all privileges prior to reading any information from the client.
+Since fossil is a stand-alone program, you do not need to put anything
+in the chroot jail with fossil in order for it to do its job.</p>
+</li>
+</ol>

Modified www/index.html from [d3b58fe572] to [62a56c4597].

@@ -7,13 +7,14 @@
 
 <p>
 This is a preliminary homepage for a new software configuration
 management system called "Fossil".
 The system is
-<a href="http://fossil-scm.hwaci.com/fossil/index">self-hosting</a>.
+<a href="http://fossil-scm.hwaci.com/fossil/timeline">self-hosting</a> on
+<a href="http://www.hwaci.com/cgi-bin/fossil/timeline">two separate servers</a>.
 You can download the lastest sources
-compile it your self using the instructions below.
+compile it yourself using the instructions below.
 </p>
 
 <p>Design Goals For Fossil:</p>
 
 <ul>
@@ -77,10 +78,11 @@
 </ul>
 
 <p>Other Links:</p>
 
 <ul>
+<li>The <a href="concepts.html">concepts</b> behind fossil</li>
 <li><a href="build.html">Building And Installing</a></li>
 <li><a href="quickstart.html">Quick Start</a> guide to using fossil
 <li><a href="pop.html">Principals Of Operation</a></li>
 <li>The <a href="selfcheck.html">automatic self-check</a> mechanism
 helps insure project integrity.</li>